As a general rule of thumb, I believe that it is discourteous to produce a sound from your mouth that cannot be spelt.
T'ch is the best facsimile I can use to describe the sound that this girl consistently makes after every mouthful of food she packs into her gob as well as every time she talks, which is entirely too often. It's as if there is residual food in her mouth that she takes every opportunity to suck down. Maybe the noise knocks it loose.
Thursday, October 15, 2009
Marvel Decent Alliance 2 2: The Return of Marvel Decent Alliance 2
SPOILER!
It was Ultimate Alliance 1.
God, I'm an idiot sometimes.
It was Ultimate Alliance 1.
God, I'm an idiot sometimes.
Sunday, October 11, 2009
Marvel Decent Alliance 2
I haven't rage quit in a while, but UA2 finally did me in.
Who ever thought quicktime events were a good idea? Worse, who thought quicktime events with motion sensors was a good idea? Furthermore, who thought quicktime events with motion sensors and random windows of opportunity so that you never know if you didn't move it the right way or if you were too slow or too fast or if it didn't respond of you're not moving it enough or you're moving it too much or....
You get where I'm going. Beyond that, this game is about as balanced as a Globetrotters/Local Junior High Basketball team mash up. On the one side you have Wolverine, and on the other side you have... everyone else. Wolverine regerates health, causes the most damage, thus kills the most things, thus gets the most xp thus us the strongest character in the party. He's a freight train that never stops. Most of the boss fights include me trying to play my party and having all of them get gang raped because the computer knows who you are and that you'd be pissed if your AI got killed on their own until I'm finally left with Wolverine who runs around and murders everything. Though I wouldn't run into this problem if the AI did something when I was being attacked. But their survival strategy revolves around staying out of the way and not attacking anything.
Here's an example. I put Storm on my team because The Thing got himself killed. I thought that Wolverine could get in there and take the hits while Storm cast down lightning for the back. In the entire duration of a boss fight I saw her use lightning never! Not once! I took control and took down the bosses zipping around the room in 2 minutes. You know what moves I used? Lightning. It's almost as if they are worried that they will run out of power for a time when they'll really need them. Like when we're fighting one single trash mob. It seems like everyone is all over their powers then.
Needless to say, this game is one to save for the never that I will have someone else to play it with. At least I have Arkham Asylum.
Who ever thought quicktime events were a good idea? Worse, who thought quicktime events with motion sensors was a good idea? Furthermore, who thought quicktime events with motion sensors and random windows of opportunity so that you never know if you didn't move it the right way or if you were too slow or too fast or if it didn't respond of you're not moving it enough or you're moving it too much or....
You get where I'm going. Beyond that, this game is about as balanced as a Globetrotters/Local Junior High Basketball team mash up. On the one side you have Wolverine, and on the other side you have... everyone else. Wolverine regerates health, causes the most damage, thus kills the most things, thus gets the most xp thus us the strongest character in the party. He's a freight train that never stops. Most of the boss fights include me trying to play my party and having all of them get gang raped because the computer knows who you are and that you'd be pissed if your AI got killed on their own until I'm finally left with Wolverine who runs around and murders everything. Though I wouldn't run into this problem if the AI did something when I was being attacked. But their survival strategy revolves around staying out of the way and not attacking anything.
Here's an example. I put Storm on my team because The Thing got himself killed. I thought that Wolverine could get in there and take the hits while Storm cast down lightning for the back. In the entire duration of a boss fight I saw her use lightning never! Not once! I took control and took down the bosses zipping around the room in 2 minutes. You know what moves I used? Lightning. It's almost as if they are worried that they will run out of power for a time when they'll really need them. Like when we're fighting one single trash mob. It seems like everyone is all over their powers then.
Needless to say, this game is one to save for the never that I will have someone else to play it with. At least I have Arkham Asylum.
Saturday, October 10, 2009
The Internet: TV of Our Times
Our children will be defined unlike ourselves. Where we define ourselves from the decade that influenced us the most at the youngest age, our children will be defined by the state of the Internet. Children may one day be recognized by association to a meme. In their teenage years they will regale the wonders of yesteryear that were the events almost self propagated by the Internet; because when you think about it, our children will be the Internet. They will be the creators, moderators, lovers, innovators, and, God willing, destructors of the Internet.
Old People
I know I'm about to sound like "kids these days," but fucking old people.
Seriously, I know that you're old and all, but I don't think we should stand up for their shit any longer. I have places to be and things to do. Life moves fast, and while some things are meant to be enjoyed, some things are meant to get fucking done.
They always say that they were like us when they were young, and that they reached a certain age where they realized none of that matters and that you have to enjoy the little things in life; take your time, no hurry, you'll get there when you get there.
Well I won't fucking get there unless you hurry your old ass up. The reason things don't matter at your age is because you're retired. If lunch takes you all day, what did you miss? Nothing! I have half an hour for lunch and I don't want to spend half of it standing behind you because you can't decide whether you want Homestyle or Grilled chicken. You've had 40 years to decide whether you want Homestyle or Grilled chicken!
If you can't decide then move out of the way. I want a medium Combo #7 with a Fruitopia to go. I'll pay with debit because I know I don't have the change.
Seriously, I know that you're old and all, but I don't think we should stand up for their shit any longer. I have places to be and things to do. Life moves fast, and while some things are meant to be enjoyed, some things are meant to get fucking done.
They always say that they were like us when they were young, and that they reached a certain age where they realized none of that matters and that you have to enjoy the little things in life; take your time, no hurry, you'll get there when you get there.
Well I won't fucking get there unless you hurry your old ass up. The reason things don't matter at your age is because you're retired. If lunch takes you all day, what did you miss? Nothing! I have half an hour for lunch and I don't want to spend half of it standing behind you because you can't decide whether you want Homestyle or Grilled chicken. You've had 40 years to decide whether you want Homestyle or Grilled chicken!
If you can't decide then move out of the way. I want a medium Combo #7 with a Fruitopia to go. I'll pay with debit because I know I don't have the change.
Wednesday, October 7, 2009
Maturation
I must be getting old.
Remember back in the day when you were a teenager and the most important part of a sexy dream is that you totally boned someone? Sort of like how the most important part of a sex scene in a movie was the fact that you saw boobies. But as we grow older we refine our tastes and understand that sometimes less is more. Sometimes an implication is better than a statement (or visual statement, as the case may be). We even come to realize that not getting what we want is often more enjoyable than getting it right away. We no longer have a need for the gratuitousness of sex (on a side note, why is the word "gratuity" used for tips? Shouldn't it be gratituity? I henceforth will object to paying gratuities on the basis that it is completely unnecessary).
I'm not going to go into details about this dream I had. Though I'm sure it is inferred that is was a particularly good dream, I assure you that you assume too much. It was good in the sense that a cup of tea is good compared to the goodness of a Dirty German (French Toasted Cheese and Bacon Pancake Sandwich grilled in Maple Syrup. Don't ask why it's a called that, I don't remember). Again, it wasn't gratuitous.
Some might say that it is boring or sad to have the realism of a dream be not in the vividness of boundless experience but rather in the modesty of situation. While some people have dreams about flying or superpowers or whatnot, I have dreams about attending lectures, volunteering to speak at a seminar, and all my real relationships being exactly the way they are in real life. But in the end, there is always something to be learned, something to be taken away and even shared here on the internet with the people who are even just curious about what I have to say.
From this dream I have learned this: It feels better to be wanted than to be had.
Maybe you can apply this to your lives. I know, much to my chagrin, that I can.
Remember back in the day when you were a teenager and the most important part of a sexy dream is that you totally boned someone? Sort of like how the most important part of a sex scene in a movie was the fact that you saw boobies. But as we grow older we refine our tastes and understand that sometimes less is more. Sometimes an implication is better than a statement (or visual statement, as the case may be). We even come to realize that not getting what we want is often more enjoyable than getting it right away. We no longer have a need for the gratuitousness of sex (on a side note, why is the word "gratuity" used for tips? Shouldn't it be gratituity? I henceforth will object to paying gratuities on the basis that it is completely unnecessary).
I'm not going to go into details about this dream I had. Though I'm sure it is inferred that is was a particularly good dream, I assure you that you assume too much. It was good in the sense that a cup of tea is good compared to the goodness of a Dirty German (French Toasted Cheese and Bacon Pancake Sandwich grilled in Maple Syrup. Don't ask why it's a called that, I don't remember). Again, it wasn't gratuitous.
Some might say that it is boring or sad to have the realism of a dream be not in the vividness of boundless experience but rather in the modesty of situation. While some people have dreams about flying or superpowers or whatnot, I have dreams about attending lectures, volunteering to speak at a seminar, and all my real relationships being exactly the way they are in real life. But in the end, there is always something to be learned, something to be taken away and even shared here on the internet with the people who are even just curious about what I have to say.
From this dream I have learned this: It feels better to be wanted than to be had.
Maybe you can apply this to your lives. I know, much to my chagrin, that I can.
Tuesday, October 6, 2009
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